The Truth/Reality.

The messenger.

In The Milk Is White I stated, “Another analogy of the Truth is that of a multifaceted diamond. Imagine one hanging in the middle of a group of people. Each person has a different perspective depending on such things as light intensity, angle of reflection, the height of the person, their distance from the diamond and so on. If they choose to move around they will encounter varying aspects of the stone as well as varying aspects of the light. Yet, the stone and the light essentially are unchanged.”

In due course each one no longer sees the facets; each one only sees the diamond.

About Ian Gardner

Ian Gardner was born on the 20th February 1934 in Sri Lanka, then Ceylon, and christened Basil Ian Gunewardene. He was born two months prematurely and nearly died five times in his first two months. He moved to Australia in September 1969 where he changed his surname to Gardner. From childhood, he had an enquiring mind and an innate interest in the supernatural. Since 1986, nineteen years of regular periods of meditation, "searching within", reading and revelations have culminated in this free book which has been nine years in the making. Further writings followed and all his writings are available to all on the Internet free of charge. There is more information in the preface of the book. February 2020. My search - my journey, is now complete.
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5 Responses to The Truth/Reality.

  1. janonlife says:

    I’m going to read your blogs – slowly. I’ve been on my own journey – looking at the diamond from another angle but, as you say – the gem is the same. Maybe you’d be interested to take a look into my journey, Ian…

    • Ian Gardner says:

      Hello, Jan, and welcome. I applaud your use of the word “slowly” 🙂
      It is best that the reading of what I have written commences with the book The Milk Is White of which this blog comprises Part Two. The reason for this is that in material post dating the book some statements/concepts are modified and/or contradicted. Furthermore, statements made often build upon previous material without which the reader is deprived of either information or experience or both. However, as always, it is your choice.
      May this journey of yours be a successful one.

    • Ian Gardner says:

      Jan, you asked me to take a look into your journey: I could only find your WP blog which I assume is what you meant. What you describe is how life unfolds and you are not resisting nor, it seems, following blindly – good. Below is an extract from the book which is relevant and perhaps informative:

      This card game is called either Patience or Solitaire, the former because it requires patience to play it and the latter because it is played by one person. Apart from being a vehicle for self-discipline it is a lesson about life, although I doubt that that was the intention of the inventor.
      What I am about to say here will probably be meaningless to those unfamiliar with the game and such readers could ascertain the rules, which are very simple in some, and play it so as to understand what follows.
      Let’s say that the initial shuffling of the cards before each segment symbolizes leaving the result of the game to the Great Spirit. Next, cards are arranged in the starting format of the game. This could be likened to the player’s time of birth but this exercise is more pertinent to times nearer to where the player is at the time of playing.
      Once the format is in place one card at a time falls, face up, on the table and is placed where appropriate on the format or left where it is if there is no place for it. Where there is more than one place the player has a choice. The purpose, the hope really, is to clear the cards in the ‘hand’ by places turning up on the format to which they can go and, because this does not happen frequently, clearing the cards in ‘hand’ can take a long time. Hence the need for patience. The falling of the cards is like events occurring in our lives over which we have no control and we sometimes have to accept that we cannot get rid of a card, sometimes there is a place for it and, at other times there are options from which we have a choice. As the game progresses we can look back at all the time that has elapsed without our getting a result and lose patience, or look ahead and wonder impatiently how long it is going to take to succeed. The patient person will not go back or ahead but merely focus on each card that comes up, and what to do with that card. That person is focusing on the present or, in other words, living in the now.
      Of course, as in most situations, one can cheat and, in this game, as in life, one is only cheating one’s self. Eventually, of course, the game does finish, unless the player has lost patience and given up.
      This game is, therefore, a means by which we can reinforce the practice, in our lives, of the positive qualities of patience, living in the now and making choices whilst doing this on our own (Solitaire), as we do in life where, in the final analysis, these are up to us alone – others may help from the periphery but it is only us, individually, who have to make the decisions and act.
      “Quo Vadis?”

      • janonlife says:

        Thank you Ian. Strange how the ‘life as a game’ analogy keeps cropping up – there must be something in it… Like you, I’ve created a book that contains my basic views on what-it’s-all-about. However I’m still journeying, and in time hope to use the blog to chart the voyage. There’s a bit more about my ideas on my Facebook page, but the book’s the best place to find them – Life: A Player’s Guide. Here’s a quote from it that might explain:

        Everyone’s state can change from being the totally aware, all-knowing God hologram you
        really are, to being the game-player.
        The meaning of life is to play The Game, ‘levelling up’ (becoming more skilled and experienced) as you go.
        That’s it.
        You want to become the best and most fantastic Game player you can possibly be, and it can, I warn you, become quite addictive.

        It’s just another analogy. You are a perfect and infinite part of God, and in this analogy, you’re like a bored teenager. You want some more excitement. As God, you are constantly creating new experiences and discovering new aspects of yourself, because that is what keeps being God infinitely interesting and stimulating and you are far too brilliant to want to sit around being bored. Luckily, you have created this completely convincing and brilliant game. In The Game, you become the main character. You start off at the beginning of level 1. As with any other computer game, you work your way through the levels. You’ve written plenty of problems and puzzles and conflicts into The Game, in order to keep it interesting, and plenty of chances to make choices about where you will go, what you will do and how you will react to other characters.

        Because you are God, and know everything and, in any case, you programmed and designed the whole game, it could be a bit boring and predictable. That’s why you have a special rule – you forget everything you know before you start playing, so that you can start The Game afresh. That means you have to build up your experience points as you go, relying on your character’s wits and personality. That’s what keeps it exciting and interesting and challenging.

        You are playing The Game at this very moment. You have been playing it from the moment you were born (back there at the start of level 1). By now, you’ve built up lots of EXP (experience) and maybe have some idea where you’re heading, but because of the special rule, you have forgotten that you’re God, and forgotten that you are playing a game. To you, and me, and everyone around us, it feels completely real.

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